
Build real-time strategy (RTS) games using Unity with practical techniques, best coding practices, and popular design patterns
If you are a beginner game developer who wants to learn the skills to develop a professional RTS game, a programmer looking at career options in the industry who needs to develop a portfolio, or even an indie game developer seeking inspiration for your own games, this book is for you. Professional game developers, programmers with experience in C#, as well as game designers and artists looking for a practical guide to bring their game ideas to life will also find plenty of useful information in this book.
Author(s): Cicanci, Bruno
Publisher: Packt Publishing
Pub. Date: 2023
pages: 548
Language: lang_en
ISBN: 978-1-80461-324-5
eISBN: 978-1-80461-535-5
Build real-time strategy (RTS) games using Unity with practical techniques, best coding practices, and popular design patterns
If you are a beginner game developer who wants to learn the skills to develop a professional RTS game, a programmer looking at career options in the industry who needs to develop a portfolio, or even an indie game developer seeking inspiration for your own games, this book is for you. Professional game developers, programmers with experience in C#, as well as game designers and artists looking for a practical guide to bring their game ideas to life will also find plenty of useful information in this book.